Marauder Destroyer and the upcoming FAQ
The painting of my Elysian army is coming along nicely with around 3500pts of painted models so far, not including flyers.
And as the title of this post suggests, there is one particular flyer I am going to talk about today, the Marauder Destroyer. I have recently got one of these, and it is a monster. I plan to assemble it over the next few weeks.
Rules wise things are a bit up in the air currently with the September FAQ due out soon. While there has been very little way in info from GW, it is widely expected to deal with 'soup' armies, in particular the fact that almost every Imperium army is taking the 'loyal 32', a Guard battalion with 3 Infantry squads and 2 company commanders, starting at 180pts, and giving 5 command points as well as the regaining of spend CPs. Other issues likely to be addressed are the beta deep strike rules and maybe the rule of 3. There is also a rumour about guardsmen going to 5pts each.
Now while all this is just speculation, it is very likely that at least some of these will be addressed in the FAQ, and changes to any of these will have a large impact on Elysian forces.
As I have previously mentioned I prefer mono-codex builds, so any extra limitations on mixing codex's will only be good for my play style. But even minor changes to deepstrike will have large effects on Elysian list building. However the Boots on the Ground rule looks like it will be here to stay, and this rule is partially why I bought the Marauder Destroyer.
The Boots on the Ground rule as well as changes to the Instant Death rule were introduced after the Storm Raven lists were dominating the tournament scene at the start of 8th edition, and the changes made limit what units with the flyer role can do, specifically they cannot claim objectives, and do not count towards units on the battlefield when determining sudden death. It is less clear how this applies to units embarked on transport flyers., buy most people seem to agree that such units have no impact on the battlefield.
The Marauder Destroyer does not have the battlefield role of flyer as it is a Lord of War, and as such can take objectives and you will not succumb to the Instant death rule if you have the Marauder on the battlefield. This allows you to run an all flyer list, with Valkyries full of troops, and have a very low drop count, and very thematic. It may still pay to have a couple of mortar units hidden somewhere in the backfield as while the Marauder is tough, it is certainly possible for some opponents to kill it in one turn, and if it dies before you have disembarked any troops you lose the game.
It is a lot of points though, more so if you take the 8 Hellstrike missiles as well as they cost 30 points each.. In fact the Marauder with Hellstrikes costs more than those 6 Twin-Lascannon Venators you can see in the left of the pic. It is a really nice model though, and it is the Elysian version of having a Baneblade.
And as the title of this post suggests, there is one particular flyer I am going to talk about today, the Marauder Destroyer. I have recently got one of these, and it is a monster. I plan to assemble it over the next few weeks.
Rules wise things are a bit up in the air currently with the September FAQ due out soon. While there has been very little way in info from GW, it is widely expected to deal with 'soup' armies, in particular the fact that almost every Imperium army is taking the 'loyal 32', a Guard battalion with 3 Infantry squads and 2 company commanders, starting at 180pts, and giving 5 command points as well as the regaining of spend CPs. Other issues likely to be addressed are the beta deep strike rules and maybe the rule of 3. There is also a rumour about guardsmen going to 5pts each.
Now while all this is just speculation, it is very likely that at least some of these will be addressed in the FAQ, and changes to any of these will have a large impact on Elysian forces.
As I have previously mentioned I prefer mono-codex builds, so any extra limitations on mixing codex's will only be good for my play style. But even minor changes to deepstrike will have large effects on Elysian list building. However the Boots on the Ground rule looks like it will be here to stay, and this rule is partially why I bought the Marauder Destroyer.
The Boots on the Ground rule as well as changes to the Instant Death rule were introduced after the Storm Raven lists were dominating the tournament scene at the start of 8th edition, and the changes made limit what units with the flyer role can do, specifically they cannot claim objectives, and do not count towards units on the battlefield when determining sudden death. It is less clear how this applies to units embarked on transport flyers., buy most people seem to agree that such units have no impact on the battlefield.
The Marauder Destroyer does not have the battlefield role of flyer as it is a Lord of War, and as such can take objectives and you will not succumb to the Instant death rule if you have the Marauder on the battlefield. This allows you to run an all flyer list, with Valkyries full of troops, and have a very low drop count, and very thematic. It may still pay to have a couple of mortar units hidden somewhere in the backfield as while the Marauder is tough, it is certainly possible for some opponents to kill it in one turn, and if it dies before you have disembarked any troops you lose the game.
It is a lot of points though, more so if you take the 8 Hellstrike missiles as well as they cost 30 points each.. In fact the Marauder with Hellstrikes costs more than those 6 Twin-Lascannon Venators you can see in the left of the pic. It is a really nice model though, and it is the Elysian version of having a Baneblade.
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