Elysian Tactics - Sniper Squads

Posting has been a bit slow lately, but had my final exam for the semester today so will be back into regular posting again

Now sniper teams are good. I don't know if they are the cheapest sniper in the game, but they won't be far off. 7 points each, or 21 points for a squad of three makes them a real good deal. It's just a pity they are in the already crowded elites slot.

In addition to this they are a two wound model, and have a lasgun to shoot with as well. It's just a pity many places are adopting the rule of three meaning you can only field three squads, especially has prior to this I had just finished painting up 6 squads.



They also have aerial drop as does all Elysians, but there is very little point in using it, as with their long range they make much better backfield units, and also pretty good deep-strike denial units with the larger base covering a decent amount of area

So really if you have any spare elite slots, these guys are a worthwhile addition to any Elysian force. They won't put out huge amounts of firepower, but can take a wound off here and there for an incredibly cheap price, with 3 teams (that's 9 teams) setting you back only 63 points.

I have a few more blog posts in mind, just not sure what will be next. I have painted quite a bit of stuff since my last progress post so that is coming.

Also I plan to do a show and tell about my work area so hopefully that is interesting.

As far as tactics go, the next tactics post will probably about non-elysian units to add into an Elysian army. Not other regiments so much, but units like psykers, auxilia, inquisitors, assassins and stuff like that. I'll see how I go, but that may be spread over 2 or 3 posts.

And just to wrap things up, just finished putting together my Elysian Marbo today.


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